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Reader Comments (17)

Posted: Jan 18th 2006 1:37PM (Unverified) said

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That's ridiculous. I feel for Majesco.

Posted: Jan 18th 2006 1:40PM (Unverified) said

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I recently just beat psychonauts about a week ago, and now I fully understand just how completely underrated this game is. Easily one of my favorite games ever made. Too bad most people like crappy games and this game will never get its pay off.

Posted: Jan 18th 2006 1:52PM (Unverified) said

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Those surveys dont come free... Of course have to pay to play or else AIAS will be super broke.

Posted: Jan 18th 2006 1:56PM (Unverified) said

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It's their awards, they can run it anyway they want. It's around a hundred bucks for a membership, if Capcom and Majesco don't want to be involved, that is their choice.
I don't see any "bad guys" in this scenario.

Posted: Jan 18th 2006 2:16PM (Unverified) said

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You're right. It is their awards and they can run it however they want to. But should we give their results any credence? Can their "overall game of the year" actually be the best game of THE year, if they omit some critically acclaimed games? Their awards are as valid as SpikeTV and G4's awards. I hold more worth in the results of the Game Developers Choice Awards.

Posted: Jan 18th 2006 2:27PM (Unverified) said

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#3, I see the "bad guys." They're the sad crew that built Capcom's lame website and forced Capcom to pay for what looks like a regurgitated personal site from Homestead.

Posted: Jan 18th 2006 2:46PM (Unverified) said

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We can't play their games for free so why should they not have to pay their fee?

Posted: Jan 18th 2006 3:59PM (Unverified) said

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nope wrong, it is on AIAS for not providing that all parties are represented and given a chance to compete. the reason being the AIAS has to come up with a way to make a profit such as, getting picked up for broadcasting rights and having a snazy presentation for their awards such in a way that the oscars do. not like the golden globish g4tv presentation. I they want recognition as the official they have to act official, by showing that they are giving full representation of all games.

Posted: Jan 18th 2006 4:18PM (Unverified) said

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I can't help but think this sounds like the mail I get informing me I've won something if I only subscribe to a few magazines, listen to a time-share pitch, and have an ad tattooed on my forehead.

Yeah, in other words a scam.

They have no basis for making their 'best of' claims after excluding so many games.

They SHOULD make their money the old fashioned way: advertisments.

Posted: Jan 18th 2006 4:49PM (Unverified) said

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doubtful - Do you even know who the Academy of Interactive Arts is?

Posted: Jan 18th 2006 5:32PM (Unverified) said

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I do Believe doubtful said best in what is this some kind of scam, a real award group would allow anyone to contend.

Posted: Jan 18th 2006 7:48PM (Unverified) said

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I'm a member of the AIAS, and I voted on one of the peer review panels (Visual Engineering). While I won't defend the AIAS's choices for the actual ceremony -- I'd tend to agree with David Jaffe on that one -- I will defend the fact that Capcom's and Majesco's games were not represented.

Simply put, you have to be a member of the academy to be eligible for an academy award. Same rules for the AIAS's video game nods as it is for the Oscars. This is not an unusual scenario. Films are only eligible for Sundance (and other festival) awards if they pay the registration, etc., to be apart of the judging process. Same deal here.

Unfair? No. Bad guys? Not here. Are the AIAS awards representative of the best of our entire medium? No. But I've not seen awards (in any medium) that are.

Posted: Jan 18th 2006 9:51PM (Unverified) said

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This guy Jaffe really speaks to me, and I haven't played his game. Anyway, his arguments are sensible. It shows how embarassed the AIAS are about their chosen subject.

Oh, man. Can you imagine a live orchestra playing Shadow of the Colossus' soundtrack? I would cry tears of immense joy.

Posted: Jan 18th 2006 11:19PM (Unverified) said

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David Jaffe can't spell "a lot" but sure can spell "fuck."

Posted: Jan 19th 2006 1:07AM (Unverified) said

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Troy: There are a lot of rules to qualify for an Oscar, but I don't see anywhere where a membership fee is involved. And as far as I know, the Golden Globes, which is run by the press and not peers, does not involve membership fees either. Sundance, Cannes, etc., are festivals and not mearly awards shows. Application and screening fees are important.

It seems like DICE isn't much of a festival like Sundance and Cannes, even though they charge a membership fee to qualify for awards. And it's not like the Academy Awards either. It seems more akin to a bowling league where at the end of the season, all the bowlers vote for who was the best one amongst their league.

Posted: Jan 19th 2006 1:44AM (Unverified) said

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Also, how much is the membership fee to qualify for an award? The most you'd pay to enter the Sundance Film Festival is $50, $75 if you include a late submission fee. Cannes is as much as 300 Euro for a 35mm film print, but only 25 Euro for a DVD. I'm more than willing to lend fifty bucks to Majesco if it gets Psychonauts nominated. Is the fee per game title, or is it a flat fee per developer/publisher?

Posted: Jan 19th 2006 2:53PM (Unverified) said

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I can't speak to what the fees are to join for a coporate entity. They're reasonable for individuals to join, I'd expect them to be reasonable for publishers.

In regards to the Oscars, I was a bit off there. I was thinking of the guild awards (like SAG), which obviously require membership in the guild to compete/vote. The Academy of Motion Pictures Arts and Sciences (the Oscars) is by invitation from current members. So, no fees required there. My mistake.

Regardless, membership in the AIAS is required to vote and/or be selected for an award. As pointed out in the article, that's the rules and has been for nearly a decade. It's never been raised as an issue before, and to be honest, it did not play a significant role in our voting (at least in my peer panel).

To be honest, I kinda assumed that basically all of the console publishers were members, so I personally had considered Resident Evil 4 in my consideration, but they didn't make my personal top five. NOTE: I was judging Visual *Engineering* only, and not game design or art direction.

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