Nerdcore, which is trying hard to become its own genre of music, features songs about everything from Dungeons & Dragons to 8-bit video games, and the film explores what that's all about with Frontalot, his band, and several other Nerdcore artists. The film premiered at SXSW in Austin earlier this year, but PAX gets the goodness of the first-ever west coast showing of the flick this Saturday at 4pm. Head below the break to see the special PAX trailer for the movie, created by director Negin Farsad and MC Frontalot himself.
Nerdcore Rising will have its west coast premiere at PAX
Nerdcore, which is trying hard to become its own genre of music, features songs about everything from Dungeons & Dragons to 8-bit video games, and the film explores what that's all about with Frontalot, his band, and several other Nerdcore artists. The film premiered at SXSW in Austin earlier this year, but PAX gets the goodness of the first-ever west coast showing of the flick this Saturday at 4pm. Head below the break to see the special PAX trailer for the movie, created by director Negin Farsad and MC Frontalot himself.
Continue reading Nerdcore Rising will have its west coast premiere at PAX
Sonic Chronicles: The Dark Brotherhood offers up overproduced trailer
Zack nailed this in his hands-on impression, and the gameplay backs it up, but it looks like you could have dropped any ol' characters into this real-time RPG. When we hear the name Sonic, we tend to think hyper-speed running and gold rings flying all over the place. Call us old fashioned.
Still, this trailer is sure to wake you if you're in that end-of-the-week coma.
Rumor: Spy Hunter movie hits oil slick, crashes, burns
You can also read Latino Review's review of the script right here. They seemed to like it, saying it was better than The Fast and the Furious 3 ... which ain't saying much. In fact, the best thing Spy Hunter has spawned as far as filmed entertainment goes is the Pontiac commercial above. If any of the game sequels had looked like that, we might still be playing them.
Now, we ask you... is this such a bad thing? Sure it had Dwayne "The Rock" Johnson attached to it, and John Woo was supposed to direct it at one point. However, it's had a slew of different writers and now with two director replacements, do we really need a Spy Hunter movie? We hope no one hits "Continue" on the Spy Hunter movie, and that it just dies a merciful death. What say you?
Akuma smacking evil back into Street Fighter IV

Continue reading Akuma smacking evil back into Street Fighter IV
Joystiq goes to i am 8-bit
They had turned the entire storefront of the World of Wonder (didn't they used to make Teddy Ruxpin?) into a huge display, featuring giant Piranha Plants from Super Mario Bros., and they had an old-school setup where you could play games ranging from an NES to a full-sized arcade cabinet, right there on full display to everyone passing by. It probably didn't hurt that some of the Nerdcore calendar girls took up residence here later and played Game Boys and quarter-eaters in their underwear.
Read more after the break, and be sure to take a spin through the huge gallery which shows off the more than 200 pieces in the show, and how crazy the whole scene became.
Metareview -- Bionic Commando Rearmed (Xbox 360, PS3, PC)
(A warning for many of you: Despite being on Xbox LIVE, Bionic Commando Rearmed's cooperative and multiplayer modes are both offline-only leading some of us here at Joystiq to dub it Moronic Commando or Bionic Command'oh -- take your pick. Seriously, Capcom. That's a deal breaker for a lot of us right there.)
- IGN (94/100): "The best elements of the original are back, but have been upgraded to be better than before. The new bosses add a more interesting challenge and the final level is one for the ages. And, of course, the visuals are brilliant. The remastered soundtrack is fantastic as well. From top to bottom, Bionic Commando Rearmed is an incredible game that's well worth owning."
- OXM UK (80/100): "[BCR] is unapologetically old-skool, from the inability to jump right through to the spiked pits that bounce you back a few feet minus a huge chunk of your health. Bosses have attack patterns, health pick-ups have to be earned and each level has been designed around blind leaps of faith and tiny margins of error."
- EuroGamer (80/100): "Between the multiplayer modes and the Challenge Rooms, there's more than enough innovation to make up for the minor irritations of the retro controls. Far from perfect, Bionic Commando Rearmed is still a much more complete and robust package than either 1942 Joint Strike or Commando 3 and another impressive addition to Capcom's download library."
- OXM (70/100): "Rearmed quickly wears out its welcome and devolves into a series of frustrations. Precision platforming is required for almost everything, and failure often leads to death. The latter half of the game is especially unforgiving, although ironically, the end-level bosses aren't nearly as bad as the path you took to get to them. We recommend bringing a friend along in the excellent new co-op mode."
Continue reading Metareview -- Bionic Commando Rearmed (Xbox 360, PS3, PC)
Joystiq hands-on: IndieCade games galore

But in all seriousness, a lot of the more fun and innovative stuff we saw at E3 wasn't actually being churned out by big studios and publishers, but being worked on by small groups with tiny budgets and just a love of gaming. Read on to find out all about the IndieCade games that we saw on display, and why you'll want to be playing them now.
Braid: tearing up Metacritic; one of the top XBLA launches
Blow cites VGChartz's ballpark figure of 28.5k copies sold and estimates that the number "seems to be in the right neighborhood" as of last Saturday. Does that mean his struggle with the game's pricing has paid off in a big way? Apparently not. Blow contends that Braid will need to sell a lot more to be profitable but "things are looking promising now." We'll say! Let's put that estimate up against the top XBLA launch figures in a thoroughly unscientific breakdown*:
- Braid, ~28.5k units
- Rez HD, 25k units
- Ikaruga, 22.5k units
- Penny Arcade Adventures Episode 1, 16.5k units
- N+, 13k units
Pirates vs. Ninjas Dodgeball on XBLA starting Sept. 3
Blazing Lizard's Studio Director Chris Stockman tells us PvN will feature two variations on dodgeball. Traditional: Where old-school rules apply and players can't cross the line. Then there's Enhanced: Players will have special moves for the four races in a crazy free-for-all. The four initial races in the game are Pirates, Ninjas, Zombies and Robots -- an additional group (we're guessing Aliens) will be available as DLC a month later.
[Via X3F]
A brief history of Treasure's shooters
PixelJunk Monsters receiving difficulty settings with free patch
The lord of PixelJunk says PJM will receive a free patch adding Trophies, along with Easy, Medium, Hard and Expert difficulties to the game. Online rankings will maintain the existing difficulty level for fairness -- which we guess is hard? Eden will also receive an expansion pack and may receive a "namby pamby mode" for a more casual experience -- we'd settle for some control mapping functions to seperate silk and jump ... not to mention mapping the instra-drop to a button instead of waggle. No dates on any of this, but we're contacting Sony about some form of ETA.
[Via PS3 Fanboy]
PAX schedule gets posted, devoured, fretted over
Joystiq will be there frantically trying to clone ourselves so we can cover as much as possible. There should be some surprise announcements, plenty of hands-on gaming action (including a lot of tabletop games), and of course The Omegathon! Stay tuned to Joystiq during PAX, August 29th through the 31st for as much coverage as we can pack in.
Shred Nebula devs give Sept. 3 release date
Considering CrunchTime has gotten excited before about a release date that never occured, we're just going to put some brakes on and wait for Microsoft to set a date before the release is deemed official. Check out some video after the break to see what makes Shred Nebula different from all the other top-down shooters available on XBLA.
Continue reading Shred Nebula devs give Sept. 3 release date
This Wednesday: Bionic Commando Rearmed, Fable 2's casino sidearm
Also coming out this week is Fable 2's XBLA gambling counterpart Pub Games, which will let you earn money now before the game's October 21 release. Entry fee to ye olde casino is 800 MS points (US $10), or free if you pre-order Fable 2 at a participating retailer.
iBreakout hurls balls at iBrick in the iWall

Zecil Software is jumping into the fray with iBreakout, now available for $4.99 in the iPhone App Store, and it promises "75 meticulously crafted levels, with striking graphics, featuring 50 different backgrounds!" Striking graphics? Well, if by striking they mean you can make the ball hit the bricks, then okay. However, you can submit your high scores to leaderboard right from your phone, which is fairly nifty. Try breaking out of it at your own risk.





























