PS3 Fanboy gets its hands on Starpex's wooden guitar
Rock Band 2 getting full albums from Foo Fighters, Chili Peppers, Jane's Addiction, more
- Foo Fighters -- "The Colour and the Shape"
- Red Hot Chili Peppers -- "Blood Sugar Sex Magik"
- Jane's Addiction -- "Nothing's Shocking"
- Megadeth -- "Peace Sells... But Who's Buying"
- Stevie Ray Vaughn -- "Texas Flood"
[Thanks, Jon]
Joystiq hands-on: Guitar Hero World Tour

It took a little while to get used to the drums. The two-tier structure with the cymbals feels great, but can be slightly confusing at first. The drums are a lot bouncier than the Rock Band ones, making them not only quieter, but more fun to play. With Rock Band, the bounce seems to come more from the way the sticks are held, rather than out of the structural nature of the pads. Not hearing the constant thok, thok is definitely preferable too, as anyone who has bought silencing pads for their Rock Band drums will know. [Editor's note: Rock Band 2 also features quieter, bouncier drums.]
Fan's Labyrinth: del Toro approves of Team ICO
In an interview with Edge, Pan's Labyrinth and Hellboy director Guillermo del Toro establishes two very interesting facts:- del Toro, who has been enamored with gaming's charming beeps and boops since the days of Pong, lavishes a considerable amount of praise on Sony's Team ICO. "There are only two games I consider masterpieces," he says. "Ico and Shadow of the Colossus."
- The popular filmmaker has excellent taste in games.
[Via PS3 Fanboy]
Joystiq interview: Guitar Hero World Tour's Brian Bright

So I noticed when you were going through the track maker during the press conference that it didn't look like you could record vocals. Is it possible to do that?
You can record vocals while you're playing, so that you can create real songs, voice and all. If you also add a keyboard track to the song, this will act as the vocal melody. Obviously, it won't read what words you're saying, you'll just be able to hum along. But you can do the same with any singing game available now.
Continue reading Joystiq interview: Guitar Hero World Tour's Brian Bright
18+ hour boss battles nixed from Final Fantasy XI
"In response to these events, we have determined that further alterations are required to prevent such battles from exceeding a certain predetermined length of time," reads the latest community update from PlayOnline. What will these "alterations" consist of? "Included in the version update scheduled for early September will be modifications to the degree of difficulty of Pandemonium Warden (and associated pets), Absolute Virtue (and associated pets), and Jailer of Love. The aim of these changes is to create battles where a decisive outcome may be reached within a shorter period of time."
Square's statement also reaffirmed the company's continued "commitment to a healthy and wholesome game environment." You know, one where players aren't passing out while playing.
[Via Massively]
New games this week: Tales of Vesperia edition
Portable players get some good news this week too with the handheld release of N+. Check the full list right after the break.
Continue reading New games this week: Tales of Vesperia edition
Japanese hardware sales, Aug. 11 - Aug. 17: Back to school edition

With all the superb, high-quality games that dropped this summer, we wouldn't blame you for feeling like your scholastic minds aren't exactly at their sharpest. Instead of doing your summer reading of The Sun Also Rises or attending your bi-weekly Algebra Club meetings, you focused your attention on moving up the ranks of Battlefield: Bad Company or toiling through the story modes of Soul Calibur IV. Luckily, the repercussions of your educational neglect aren't as severe as you might fear -- somewhat subliminally, these Japanese hardware sales posts have provided subtle instruction over the long, humid summer months.
Don't believe us? Perhaps you don't recall the various history lessons we've snuck into your consciousness. It seems you also don't realize the firm understanding of the statistical sciences we've surreptitiously imbued into your unaware mind. How quickly you've forgotten the important baking lesson that will certainly serve you well as you enter your incredibly challenging Home Economics course. Finally, think back to the valuable lessons of acceptance, resourcefulness, and stick-to-itiveness we imparted as we faced our own work-related hardships.
Hemingway is for the birds; we'd wager that as you grace the halls of your learning establishment tomorrow morning, you'll find yourself better equipped than your contemporaries for the mental challenges provided by your educators -- and for that, we have just one thing to say. You're very, very welcome.
- DS Lite: 78,666
18,232 (30.17%) - PSP: 64,413
5,912 (10.11%)- Wii: 53,036
14,530 (37.73%)- PS3: 11,393
1,720 (17.78%) - PS2: 10,168
1,665 (19.58%)- Xbox 360: 7,358


17,604 (70.52%)[Source: Media Create]
See: The scholastic archives
New Tomb Raider: Underworld footage is Thai-tastic
We're so jealous of Lara Croft. Not for her frequent adventures, or her physical fitness, or her swanky pad, or even her loyal manservant -- with the lifestyle and wages of a professional video game blogger, all of those things become readily available. There's one aspect of her life we still manage to covet, however -- her international travels. Sure, we occasionally get to head to the west coast, or Germany, but in her latest title, Tomb Raider: Underworld, Ms. Croft manages to hit up Mexico, the Arctic Sea, and in the above video, the lush jungles of Thailand.
The sneak preview features some excellent shots of the second level of Underworld, not to mention a fantastic look at Lara's beautiful ... platforming animation. Considering the unlikelihood of the Thailand Video Game Expo ever existing, we regret to admit that it's probably the closest we'll ever come to The Land of Smiles.
Craig, Dench on board for Quantum of Solace game

... Listen, did we type that part about our undies dropping out loud? No? OK, thank goodness.
GC 2008: Sega screenshot roundup

GC 2008: What's new in Need for Speed Undercover?
You'll be taking down a crime syndicate with Ms. Q (if you're nasty), a story that will be presented with the help of live-action footage (hooray!). From a gameplay perspective, the big draw seems to be the Heroic Driving System, which EA describes as "a unique technology that generates incredible high-performance moves at 180 miles per hour during breathtaking highway battles." ... So, it's an emergency brake?
Maybe it's just our relief from the yucky, Far 2 Fast and Uncom4tably Furious aesthetic that's plagued the series recently, but this new entry sounds like a breath of fresh air. Well, Undercover, it would seem we, much like the Ghostbusters, are ready to believe in you.
GC 2008: Guitar Hero World Tour to work with all instruments on PS2, 360 and PS3

Now, what does this mean for the Wii version of the game? We have absolutely no idea. But hey, what are you complaining about: It's got Miis in it! Isn't that enough?
The Sony Hardware Reciprocal: PS3 losses surpass PS2 profits
According to DFC intelligence figures cited by Dave Perry, Sony has lost more money on the PlayStation 3 hardware than it made on the PlayStation 2 during its five most popular years. In pure numbers speak it's lost $3 billion on the PS3, which is about equivalent to everything it made selling PS2s during its peak years. This story would actually have a lot more impact if Carl Sagan was around to say "beelyuns."Perry, best known for his stint at Shiny Entertainment, was speaking at the really long-named Games Convention Developers Conference, which appears to be both a Convention and a Conference, and was just using the figures to underscore how much Sony was spending on hardware development. However, the 1UP article doesn't mention until near the end that the original PS2 lost money in its first year, and that Sony (and the other console makers) does this so it can make bank on the software/games that people need to fuel their systems.
In all fairness, the article goes on to explain that Microsoft lost $4 billion on the original Xbox, and has had to spend over $1 billion replacing faulty hardware in the 360 and extending the warranty for original purchasers. So, we tend to think $5 billion trumps $3 billion. The real winner in this struggle? Nintendo. It has been churning a profit on that little Wii since it hopped out of the gate. Rassin' frassin' wand-wagglin' profiteers.
See excerpts from The Art and Making of The Force Unleashed
Click above to peruse the gallery (Protip: Click on the Hi-res button on each gallery page to view a high-resolution version of the image). A demo for Star Wars: The Force Unleashed drops this Thursday, with the full game arriving mid-September.

























